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(+1)

You're a genius; this is by far the most original idea I've seen in the games I've tried. The mechanics are so simple that it's captivating to learn to play. The area where the owner is shown is very small, but the interface is so simple that it didn't cause any problems. I love how the screen gradually reveals itself, creating a conflict between moving quickly and checking for brains that you shouldn't grab. The idea is very original and executed very well. You kept it simple, and that's good. In my head, I'm thinking of ways to improve, like having to manually return to increase anxiety, but I'm not sure if it would be a good design concept. I'll be checking your profile for more games!

(+1)

Thank you ever so much! I agree, it's way too small (for being one of my favourite elements), I definitely would've spent some more time arranging the UI if I could.  As well as some background imagery during gameplay, not to mention the play area still needs sides!! But there'll always be lots of improvements I'd like to make to the game. Thank you once again for spending the time to leave feedback!